Google through Magic Leap -  Design Animator,  January 2025- present

  • Worked on a fitness app, supplying animation for a virtual coach.  

  • Rigged and animated a car for a tech demo.  

  • Participated in likeness and avatar meetings.  

  • Animated, rigged and sculpted a human for the visual design team.

Magic Leap - Lead Animator,  July 2014- present

  • Collaborated with modelers and riggers in the construction of the FACS rig for Mica.

  • Keyframed Mica for on device experiences at Sundance and E3.  

  • Wrote various tools in Maya for faster animation workflow.

  • Provided animation and guidance for ML’s avatar in Assist application.  

  • Created corrective pose based shapes for shoulders and wrists and applied them in Unity. 

  • Analyzed batches of animation files for purposes of training deep nets for lip sync.  

  • Helped figure out rules for the avatar to move more naturally in the absence of complete motion data for the user.

Digital Domain - Animator,  April 2013-June 2014

  • LOTR: Shadow of Mordor

  • Teresa Teng

  • Maleficent

Pixomondo - Animator,  July 2012- March 2013

  • After Earth

  • Star Trek into Darkness

Sony Pictures Imageworks - Animator,  September 2011- June 2012

  • Men In Black 3

  • Hotel Transylvania

Digital Domain - Animator,  September  2009- June 2011

  • Animation Lead on Tron: Legacy

  • Real Steel

  • X-men: First Class

  • Ender's Game

Sony Pictures Imageworks - Animator,  March 1999- June 2009

  • Stuart Little

  • Hollow Man

  • Spiderman

  • The Chubb Chubbs (Oscar winner for Best Animated Short)

  • Charlie’s Angels 2

  • Spider Man 2 (Oscar winner for Best Visual Effects)

  • Polar Express

  • Spiderman 2.5

  • Monster House

  • Surf’s Up

  • Beowulf

  • Hancock

  • Eagle Eye

  • G-Force

Blue-Sky/VIFX - Animator,  April 1998- March 1999

  • T-Rex: Back to the Cretaceous

  • Star Trek Insurrection

  • Mr. Limpet test

Cinesite - Animation Supervisor,  April 1997- March 1998

  • Sphere

  • Curious George test

CAPS Productions, Inc - Computer Artist,  May1996- April 1997

  • Children's reading game

Education

  • San Francisco Academy of Arts College Spring 1996

  • B.A. Degree in Architecture at U.C. Berkeley     Summer 1993-Spring 1995

  • Diablo Valley College     Fall 1991-Spring 1993

Software

  • Maya

  • Python

  • Blender

  • Unreal Engine

  • Unity

  • Cinema 4D

  • 3D Studio Max

  • Photoshop

  • Premiere

  • Audio 2 Face


Who am I?

An early childhood fascination with cartoons, stop-motion films, and nature documentaries laid the foundation for my career in animation. My professional journey began in 1997 creating jellyfish for the film Sphere, which eventually led to roles at Imageworks and Digital Domain. With 28 years of experience, I now serve as a Lead Animator at Magic Leap, where I collaborate with software engineers on real-time animation and spatial computing challenges. Operating within small teams has allowed me to quickly master diverse software tools, expand my technical skill set, and foster cross-departmental collaboration. Ultimately, creating the illusion of life satisfies my soul, and I strive to lead by example while enjoying family time and personal hobbies like cooking, and running.

Experience